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The Beasts Among Us

Published: at 11:59 PM

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Introduction

Welcome back to the second in the series of posts about the Mortal Lineages of Galaeffa. In this post we’ll be focusing on the Beastfolk. Beastfolk are another broad assemblage of disparate lineages but share the common trait of looking like anthropomorphized animals. Beastfolk occur in a handful of ways, some are created as servants to gods, demons, or particularly powerful wizards. Some are the result of awakening magic, which tends to give animals bipedal traits along with their newfound intelligence, some are the result of the breaking of curses such as lycanthropy having unexpected outcomes, regardless of how they occur we’ll go over some details about them in this post.

Beastfolk

The term ‘Beastfolk’ broadly refers to any non-scaled, anthropomorphic mortals. Those with scales fall into the category of Draconics, which will be discussed in their own post. Given this divide, mortals with avian characteristics (excluding Fledglings and their crown of feathers) are considered Beastfolk. This category also includes those with traits resembling rabbits, canids, felines, and so forth. The most common Beastfolk are the Canids, as there have been several bouts of Lycanthropy across Galaeffa over the centuries, with canid characteristics tending to persist. Beastfolk are slightly rarer than Æthertouched, comprising roughly 1/30th of the population of Galaeffa. Unlike Æthertouched, they tend to form broader communities and social circles, resulting from their unique clothing and cultural needs due to their particular traits and characteristics.

Diversity and Appearance

As Beastfolk come from many different walks of life (after all, anyone can be cursed), they tend to distribute broadly across class lines in mixed societies. This means they perform jobs across all strata of society. You might find a rabbitfolk courier, a felifolk tracker, or a canidfolk hunter. At the upper levels of society, they may act as tailors, spies, courtiers, bards, or pursue a variety of other careers. It’s worth noting that in some places, Beastfolk gather together and form societies comprised solely of one particular sub-lineage, such as a warren of rabbitfolk or a pack of canidfolk. In these instances, they typically elect a leader and take on jobs and build homes to support the structure of their society, often attracting the attention and migration of others who fit into their lineage.

In addition to the differences in their sublineage representations, Beastfolk showcase a wide array of cultural expression through their fashion and artistry, each uniquely molded by their distinct animalistic heritage. The rabbitfolk, for instance, weave the essence of their burrowed lifestyles into their clothing, favoring earthy tones and soft, resilient fabrics that harken to the snug, warm interiors of their warrens. Intricate stitching and patterns reflect the labyrinthine design of their warrens, blending functionality with a deep-rooted sense of communal identity. Similarly, felifolk tend towards a flair for elegance in their outfits, often adorning themselves with sleek, flowing outfits accentuating their inherent grace. Their jewelry, often features aspects of their natural environments, often being made of bone or other organic materials. In the realm of art, canidfolk express their pack bonds through communal works. Their carvings garments are often themed around symbols of social unity or strength, and may tell stories of great hunts or shared cultural successes. The artistic expressions of the Beastfolk are not only adornments; they are entwined with their identities, serving as a canvas upon which their rich, diverse cultures are painted.

Cultural Perception and Impact

The cultural perception of Beastfolk among other non-beast lineages in Galaeffa is predominantly one of acceptance and fascination, largely due to the intertwined histories and shared heritage they possess. Many Beastfolk have direct ties to other lineages, either through ancestry or shared experiences, allowing for kinship and understanding. This bond is particularly strong with the Æthertouched, who, like many Beastfolk, often find their origins in the transformation of “normal” lineages.

Among the Beastfolk, distinctions arise based on their origins – divine creation, magical awakening, overcoming curses, or lineage descent – each carrying its own nuances in appearance, behavior, and societal roles. Those created or transformed by gods often bear distinct divine marks or exhibit traits symbolizing their patron deity’s domain. They may carry themselves with a sense of destiny, or have other traits similar to those of the Æthertouched, because in essence, they are also Æthertouched. These divine attributes are frequently recognized and sometimes revered by other society members, leading to roles of spiritual or symbolic significance within mixed communities.

Beastfolk transformed through awakening magic display a stark blend of their original animal characteristics and newfound humanoid traits. These Beastfolk often retain ingrained survival mechanisms and habits from their previous animal forms. These instincts can manifest in tiks or acts that would seem odd to the average person. Their appearance varies wildly depending on the nature of the magic that awakened them.

Those who have overcome curses, such as lycanthropy, might exhibit remnants of their cursed form. These Beastfolk often have a more rugged, untamed appearance and may struggle with the duality of their nature. Their demeanor might fluctuate between their original lineage and the characteristics imposed by the curse.

Finally, Beastfolk descended from a long line of other beastkin usually display a more homogenized appearance, with traits that have been refined and stabilized over generations. These individuals often hold themselves with an ingrained sense of belonging to both the Beastfolk community and the broader societies of Yoreth. Their heritage and success is a waving banner drawing in other beastfolk of all kinds.

These differences in origin do not only impact the Beastfolk communities themselves but can also be picked up on instinctively by other mortals, who will often recognize the different physical traits, behavioral cues, or the roles these Beastfolk assume within their communities. This recognition can lead to reactions ranging from reverence and respect for those with divine or magical origins, to curiosity, wariness, or outright hostility towards those with more tumultuous transformations or family heritage.

Building a Beastfolk

1d6: Origin of your Beastfolk

  1. Created as a servant to a god
  2. Transformed by awakening magic
  3. Product of a broken curse
  4. Descended from a long line of other Beastfolk
  5. Blessing from a nature spirit
  6. Exposed to wild magics

1d6: Sublineage of your Beastfolk

1. Rabbitfolk

Roll 1d4 for each of the following options.

  • Ear lengths
  • Fur patterns
  • Eye color variations
  • Size

and then 1d6 for the unique quirk your Rabbitfolk has.

1d4 Rabbitfolk Ear Length
  1. Stubby
  2. Short
  3. Medium
  4. Long
1d4 Rabbitfolk Fur Pattern
  1. Heathered
  2. Striped
  3. Solid
  4. Blotchy
1d4: Rabbitfolk Eye Color
  1. Brown
  2. Black
  3. Green
  4. Amber
1d4: Rabbitfolk Size
  1. Tiny - 4ft
  2. Medium - 5ft
  3. Larger - 5.5ft-5.9ft
  4. Big Buck - 6ft+
1d6: Unique Rabbitfolk Quirk
  1. Incredibly long floppy ears.
  2. Your nose involuntarily twitches when stressed.
  3. Your fur is inordinately soft.
  4. You very easily flinch when you think you’re going to be hit.
  5. You’re missing your tail due to an accident.
  6. Your nose is constantly twitching and only stops when you smell something delicious.
2. Felifolk

Roll 1d4 for each of the following options.

  • Fur Variations
  • Tail Length and Shape
  • Whisker Length
  • Eye Shape and Color

And then 1d6 for the unique quirk your Felifolk has.

1d4 Felifolk Fur Variations
  1. Tabby Pattern
  2. Solid Color
  3. Tortoiseshell or Calico
  4. Thick Fluffy Fur
1d4 Felifolk Tail Length and Shape
  1. Long and Plush
  2. Short and Bobbed
  3. Thin and Whiplike
  4. Missing Entirely
1d4: Felifolk Whisker Style
  1. Long and Straight
  2. Curled or Scraggly
  3. Short and Sparse
  4. Thick and Bushy
1d4: Felifolk Eye Shape and Color
  1. Blue Round Eyes
  2. Green Slit Eyes
  3. Golden Almond Eyes
  4. Cloudy Eyes
1d6: Unique Felifolk Traits
  1. Your hair stands on end when you’re being watched.
  2. You purr luxuriously when you’re satisfied.
  3. Your tail flicks when you’re annoyed.
  4. You blink slowly at people you like.
  5. Your ears twitch when you’re surprised.
  6. Your whiskers tremble when you’re hungry.
3. Canidfolk

Roll 1d4 for each of the following options.

  • Coat Color
  • Coat Style
  • Snout Shape
  • Ear Shape

And then 1d6 for the unique quirk your Canidfolk has.

1d4 Canidfolk Coat Color
  1. Blue/Grey
  2. Red/Brown/Golden
  3. Black/White
  4. Cream/Fawn
1d4 Canidfolk Coat Style
  1. Short and Smooth
  2. Curly
  3. Long
  4. Hairless
1d4: Canidfolk Snout Shape
  1. Long and Pointed
  2. Blocky
  3. Dish-Faced
  4. Domed
1d4: Canidfolk Ear Shape
  1. Floppy
  2. Short and Pointed
  3. Long
  4. One Up One Down
1d6: Unique Canidfolk Traits
  1. Your pupils dilate when you receive hugs.
  2. You cannot resist dancing when praised.
  3. You quietly bark when engaging in combat with a worthy foe.
  4. You want everyone to share their meals with you and you hate sharing yours.
  5. You instinctively shake yourself off and roll around when wet.
  6. You’re fiercely loyal to your friends, to a fault.
4. Avenfolk

Roll 1d4 for each of the following options.

  • Feather Style
  • Eye Shape
  • Beak Shape
  • Size

And then 1d6 for the unique quirk your Avenfolk has.

1d4 Avenfolk Feather Style
  1. Sleek and Smooth
  2. Plush and Fluffy
  3. Long Ornamental
  4. Compact Water Resistant
1d4 Avenfolk Eye Shape
  1. Almond Shaped
  2. Round
  3. Narrow
  4. Teardrop Shaped
1d4: Avenfolk Beak Shape
  1. Sharp and Hooked
  2. Long and Thin
  3. Short and Stout
  4. Flat and Broad
1d4: Avenfolk Size
  1. Sparrow-kin are small at around 4ft.
  2. Falcon-kin are larger at 4-5ft.
  3. Eagle-kin range from 5ft-6ft.
  4. Roc-kin tower at 6ft+, some even legendarily being 8ft tall.
1d6: Unique Avenfolk Traits
  1. You tilt your head to the side when curious.
  2. Your feathers flutter when you’re excited or nervous.
  3. You preen your feathers when resting or feeling safe.
  4. You chirp or whistle when around other Avenfolk.
  5. You flap wildly when alarmed or surprised.
  6. Your eyes narrow to tiny slits when you’re faced with bright light.
5. Amphifolk

Roll 1d4 for each of the following options.

  • Skin Color
  • Pupil Shape
  • Fingertip Structure
  • Ear Morphology

And then 1d6 for the unique quirk your Amphifolk has.

1d4 Amphifolk Skin Color
  1. Solid Color
  2. Spotted Pattern
  3. Striped Pattern
  4. Mottled or Marbled Pattern
1d4 Amphifolk Pupil Shape
  1. Round
  2. Vertical Slits
  3. Horizontal Slits
  4. Diamond Shaped
1d4: Amphifolk Fingertip Structure
  1. Webbed
  2. Suction-cupped tips
  3. Clawed tips
  4. Smooth rounded tips
1d4: Amphifolk Ear Morphology
  1. Large fan-like ears
  2. Small flat ears
  3. No visible ears
  4. Decorative ear flaps or frills
1d6: Unique Amphifolk Traits
  1. You curl your toes when walking on dry surfaces.
  2. You tap your fingers and twitch when in wet conditions.
  3. You puff up your cheeks when preparing for a fight.
  4. You blink several times rapidly to clean your eyes when looking for something.
  5. You lick your lips when anticipating a meal.
  6. Your skin changes colors when excited.
6. Deerfolk

Roll 1d4 for each of the following options.

  • Antler/Horn Shape
  • Fur Pattern and Color
  • Eye Color and Shape
  • Ear Shapes and Sizes

And then 1d6 for the unique quirk your Deerfolk has.

1d4 Deerfolk Antler/Horn Shape
  1. Branching Deer Antlers
  2. Twisted Horns
  3. Flat Mooselike Antlers
  4. Curved Horns
1d4 Deerfolk Fur Pattern and Color
  1. Solid Color
  2. Spotted Patterns
  3. Striped Patterns
  4. Gradient Shades
1d4: Deerfolk Eye Color and Shape
  1. Luminescent Eyes that softly glow in low light ranging from cool blues to warm ambers.
  2. Slitted Pupils that create a predatory look.
  3. Large, Round Eyes
  4. Almond-Shaped Eyes
1d4: Deerfolk Ear Shapes and Sizes
  1. Tall and Pointed
  2. Floppy Ears
  3. Leaf-Shaped Ears
  4. Tufted Ears
1d6: Unique Deerfolk Traits
  1. You flick your ears when you hear something pleasant.
  2. You scuff your hooves when you’re feeling impatient.
  3. You can’t resist the taste of salt.
  4. You puff your breath when you’re cold.
  5. You hop and prance when in a good mood.
  6. Your tap your chin when deep in thought.

🍃 - Brian Anders